std::discard_block_engine::discard_block_engine
From cppreference.com
< cpp | numeric | random | discard block engine
| discard_block_engine(); |
(1) | (since C++11) |
| explicit discard_block_engine( result_type s ); |
(2) | (since C++11) |
| template< class Sseq > explicit discard_block_engine( Sseq& seq ); |
(3) | (since C++11) |
| explicit discard_block_engine( const Engine& e ); |
(4) | (since C++11) |
| explicit discard_block_engine( Engine&& e ); |
(5) | (since C++11) |
Constructs new pseudo-random engine adaptor.
1) Default constructor. The underlying engine is also default-constructed.
2) Constructs the underlying engine with
s.3) Constructs the underlying engine with seed sequence
seq.
This constructor only participate in overload resolution if Sseq qualifies as a SeedSequence. In particular, this constructor does not participate in overload resolution if Sseq is implicitly convertible to result_type.4) Constructs the underlying engine with a copy of
e.5) Move-constructs the underlying engine with
e. e holds unspecified, but valid state afterwards.[edit] Parameters
| s | - | integer value to construct the underlying engine with |
| seq | - | seed sequence to construct the underlying engine with |
| e | - | pseudo-random number engine to initialize with |