Meets "allocator" requirements of ISO C++ Standard, Section 20.1.5. More...
#include <scalable_allocator.h>
Classes | |
| struct | rebind |
Public Member Functions | |
| scalable_allocator (const scalable_allocator &) throw () | |
| template<typename U > | |
| scalable_allocator (const scalable_allocator< U > &) throw () | |
| pointer | address (reference x) const |
| const_pointer | address (const_reference x) const |
| pointer | allocate (size_type n, const void *=0) |
| Allocate space for n objects. | |
| void | deallocate (pointer p, size_type) |
| Free previously allocated block of memory. | |
| size_type | max_size () const throw () |
| Largest value for which method allocate might succeed. | |
| template<typename U , typename... Args> | |
| void | construct (U *p, Args &&...args) |
| void | construct (pointer p, value_type &&value) |
| void | construct (pointer p, const value_type &value) |
| void | destroy (pointer p) |
Meets "allocator" requirements of ISO C++ Standard, Section 20.1.5.
The members are ordered the same way they are in section 20.4.1 of the ISO C++ standard.